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HEAD
Use splay trees inside node_t directly.
[tinc]
/
src
/
compression.h
1
#ifndef TINC_COMPRESSION_H
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#define TINC_COMPRESSION_H
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typedef enum compression_level_t {
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COMPRESS_NONE = 0,
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COMPRESS_ZLIB_1 = 1,
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COMPRESS_ZLIB_2 = 2,
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COMPRESS_ZLIB_3 = 3,
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COMPRESS_ZLIB_4 = 4,
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COMPRESS_ZLIB_5 = 5,
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COMPRESS_ZLIB_6 = 6,
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COMPRESS_ZLIB_7 = 7,
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COMPRESS_ZLIB_8 = 8,
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COMPRESS_ZLIB_9 = 9,
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COMPRESS_LZO_LO = 10,
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COMPRESS_LZO_HI = 11,
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COMPRESS_LZ4 = 12,
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COMPRESS_GUARD = INT_MAX, /* ensure that sizeof(compression_level_t) == sizeof(int) */
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} compression_level_t;
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#endif