2 graph.c -- graph algorithms
3 Copyright (C) 2001-2017 Guus Sliepen <guus@tinc-vpn.org>,
4 2001-2005 Ivo Timmermans
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 /* We need to generate two trees from the graph:
23 1. A minimum spanning tree for broadcasts,
24 2. A single-source shortest path tree for unicasts.
26 Actually, the first one alone would suffice but would make unicast packets
27 take longer routes than necessary.
29 For the MST algorithm we can choose from Prim's or Kruskal's. I personally
30 favour Kruskal's, because we make an extra AVL tree of edges sorted on
31 weights (metric). That tree only has to be updated when an edge is added or
32 removed, and during the MST algorithm we just have go linearly through that
33 tree, adding safe edges until #edges = #nodes - 1. The implementation here
34 however is not so fast, because I tried to avoid having to make a forest and
37 For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
38 simple breadth-first search is presented here.
40 The SSSP algorithm will also be used to determine whether nodes are directly,
41 indirectly or not reachable from the source. It will also set the correct
42 destination address and port of a node if possible.
47 #include "connection.h"
59 /* Implementation of Kruskal's algorithm.
61 Please note that sorting on weight is already done by add_edge().
64 static void mst_kruskal(void) {
65 /* Clear MST status on connections */
67 for list_each(connection_t, c, &connection_list) {
68 c->status.mst = false;
71 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Running Kruskal's algorithm:");
73 /* Clear visited status on nodes */
75 for splay_each(node_t, n, &node_tree) {
76 n->status.visited = false;
81 for splay_each(edge_t, e, &edge_weight_tree) {
82 if(e->from->status.reachable) {
83 e->from->status.visited = true;
92 for splay_each(edge_t, e, &edge_weight_tree) {
93 if(!e->reverse || (e->from->status.visited == e->to->status.visited)) {
98 e->from->status.visited = true;
99 e->to->status.visited = true;
102 e->connection->status.mst = true;
105 if(e->reverse->connection) {
106 e->reverse->connection->status.mst = true;
109 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Adding edge %s - %s weight %d", e->from->name, e->to->name, e->weight);
113 next = edge_weight_tree.head;
118 /* Implementation of a simple breadth-first search algorithm.
122 static void sssp_bfs(void) {
123 list_t *todo_list = list_alloc(NULL);
125 /* Clear visited status on nodes */
127 for splay_each(node_t, n, &node_tree) {
128 n->status.visited = false;
129 n->status.indirect = true;
133 /* Begin with myself */
135 myself->status.visited = true;
136 myself->status.indirect = false;
137 myself->nexthop = myself;
138 myself->prevedge = NULL;
139 myself->via = myself;
140 myself->distance = 0;
141 list_insert_head(todo_list, myself);
143 /* Loop while todo_list is filled */
145 for list_each(node_t, n, todo_list) { /* "n" is the node from which we start */
146 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Examining edges from %s", n->name);
148 if(n->distance < 0) {
152 for splay_each(edge_t, e, &n->edge_tree) { /* "e" is the edge connected to "from" */
153 if(!e->reverse || e->to == myself) {
161 ----->(n)---e-->(e->to)
165 Where e is an edge, (n) and (e->to) are nodes.
166 n->address is set to the e->address of the edge left of n to n.
167 We are currently examining the edge e right of n from n:
169 - If edge e provides for better reachability of e->to, update
170 e->to and (re)add it to the todo_list to (re)examine the reachability
174 bool indirect = n->status.indirect || e->options & OPTION_INDIRECT;
176 if(e->to->status.visited
177 && (!e->to->status.indirect || indirect)
178 && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
182 // Only update nexthop if it doesn't increase the path length
184 if(!e->to->status.visited || (e->to->distance == n->distance + 1 && e->weight >= e->to->prevedge->weight)) {
185 e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
188 e->to->status.visited = true;
189 e->to->status.indirect = indirect;
191 e->to->via = indirect ? n->via : e->to;
192 e->to->options = e->options;
193 e->to->distance = n->distance + 1;
195 if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
196 update_node_udp(e->to, &e->address);
199 list_insert_tail(todo_list, e->to);
202 next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
203 list_delete_node(todo_list, node);
206 list_free(todo_list);
209 static void check_reachability(void) {
210 /* Check reachability status. */
212 int reachable_count = 0;
213 int became_reachable_count = 0;
214 int became_unreachable_count = 0;
216 for splay_each(node_t, n, &node_tree) {
217 if(n->status.visited != n->status.reachable) {
218 n->status.reachable = !n->status.reachable;
219 n->last_state_change = now.tv_sec;
221 if(n->status.reachable) {
222 logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became reachable",
223 n->name, n->hostname);
226 became_reachable_count++;
229 logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became unreachable",
230 n->name, n->hostname);
233 became_unreachable_count++;
237 if(experimental && OPTION_VERSION(n->options) >= 2) {
238 n->status.sptps = true;
241 /* TODO: only clear status.validkey if node is unreachable? */
243 n->status.validkey = false;
245 if(n->status.sptps) {
246 sptps_stop(&n->sptps);
247 n->status.waitingforkey = false;
252 n->status.udp_confirmed = false;
258 timeout_del(&n->udp_ping_timeout);
265 environment_init(&env);
266 environment_add(&env, "NODE=%s", n->name);
267 sockaddr2str(&n->address, &address, &port);
268 environment_add(&env, "REMOTEADDRESS=%s", address);
269 environment_add(&env, "REMOTEPORT=%s", port);
271 execute_script(n->status.reachable ? "host-up" : "host-down", &env);
273 xasprintf(&name, n->status.reachable ? "hosts/%s-up" : "hosts/%s-down", n->name);
274 execute_script(name, &env);
279 environment_exit(&env);
281 subnet_update(n, NULL, n->status.reachable);
283 if(!n->status.reachable) {
284 update_node_udp(n, NULL);
285 memset(&n->status, 0, sizeof(n->status));
287 } else if(n->connection) {
288 // Speed up UDP probing by sending our key.
289 if(!n->status.sptps) {
295 if(n->status.reachable && n != myself) {
301 if(reachable_count == 0 && became_unreachable_count > 0) {
303 } else if(reachable_count > 0 && reachable_count == became_reachable_count) {
310 subnet_cache_flush_tables();
312 check_reachability();