1 #ifndef TINC_SPLAY_TREE_H
2 #define TINC_SPLAY_TREE_H
5 splay_tree.h -- header file for splay_tree.c
6 Copyright (C) 2004-2013 Guus Sliepen <guus@tinc-vpn.org>
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License along
19 with this program; if not, write to the Free Software Foundation, Inc.,
20 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 typedef struct splay_node_t {
25 /* Linked list part */
27 struct splay_node_t *next;
28 struct splay_node_t *prev;
32 struct splay_node_t *parent;
33 struct splay_node_t *left;
34 struct splay_node_t *right;
42 typedef int (*splay_compare_t)(const void *data1, const void *data2);
43 typedef void (*splay_action_t)(const void *data);
45 typedef struct splay_tree_t {
47 /* Linked list part */
56 splay_compare_t compare;
57 splay_action_t delete;
60 unsigned int generation;
64 /* (De)constructors */
66 extern void splay_free_tree(splay_tree_t *tree);
67 extern splay_tree_t *splay_alloc_tree(splay_compare_t compare, splay_action_t delete) ATTR_MALLOC ATTR_DEALLOCATOR(splay_free_tree);
69 extern void splay_free_node(splay_tree_t *tree, splay_node_t *node);
70 extern splay_node_t *splay_alloc_node(void) ATTR_MALLOC ATTR_DEALLOCATOR(splay_free_node);
72 /* Insertion and deletion */
74 extern splay_node_t *splay_insert(splay_tree_t *tree, void *data);
75 extern splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node);
77 extern void splay_insert_top(splay_tree_t *tree, splay_node_t *node);
78 extern void splay_insert_before(splay_tree_t *tree, splay_node_t *before, splay_node_t *node);
79 extern void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *node);
81 extern splay_node_t *splay_unlink(splay_tree_t *tree, void *data);
82 extern void splay_unlink_node(splay_tree_t *tree, splay_node_t *node);
83 extern void splay_delete(splay_tree_t *tree, void *data);
84 extern void splay_delete_node(splay_tree_t *tree, splay_node_t *node);
86 /* Fast tree cleanup */
88 extern void splay_empty_tree(splay_tree_t *tree);
89 extern void splay_delete_tree(splay_tree_t *tree);
93 extern void *splay_search(splay_tree_t *tree, const void *data);
94 extern void *splay_search_closest(splay_tree_t *tree, const void *data, int *result);
95 extern void *splay_search_closest_smaller(splay_tree_t *tree, const void *data);
96 extern void *splay_search_closest_greater(splay_tree_t *tree, const void *data);
98 extern splay_node_t *splay_search_node(splay_tree_t *tree, const void *data);
99 extern splay_node_t *splay_search_closest_node(splay_tree_t *tree, const void *data, int *result);
100 extern splay_node_t *splay_search_closest_node_nosplay(const splay_tree_t *tree, const void *data, int *result);
101 extern splay_node_t *splay_search_closest_smaller_node(splay_tree_t *tree, const void *data);
102 extern splay_node_t *splay_search_closest_greater_node(splay_tree_t *tree, const void *data);
106 extern void splay_foreach(const splay_tree_t *tree, splay_action_t action);
107 extern void splay_foreach_node(const splay_tree_t *tree, splay_action_t action);
110 Iterates over a tree.
112 CAUTION: while this construct supports deleting the current item,
113 it does *not* support deleting *other* nodes while iterating on the tree.
115 #define splay_each(type, item, tree) (type *item = (type *)1; item; item = NULL) for(splay_node_t *node = (tree)->head, *next; item = node ? node->data : NULL, next = node ? node->next : NULL, node; node = next)