X-Git-Url: https://git.tinc-vpn.org/git/browse?a=blobdiff_plain;f=src%2Fnet.c;h=4f05789cfd355bab5e51ec68f592472f87dde5c7;hb=5baecfd11be67bb80aab6c482e0b0ac98b267cca;hp=52c7fe3e8e096fc90d1de588ccbfdc14256c3346;hpb=0cf943753ab16704c818bebe74b4e7ea96399b05;p=tinc diff --git a/src/net.c b/src/net.c index 52c7fe3e..4f05789c 100644 --- a/src/net.c +++ b/src/net.c @@ -42,6 +42,7 @@ static int sleeptime = 10; time_t last_config_check = 0; static timeout_t pingtimer; static timeout_t periodictimer; +static struct timeval last_periodic_run_time; /* Purge edges and subnets of unreachable nodes. Use carefully. */ @@ -144,10 +145,47 @@ void terminate_connection(connection_t *c, bool report) { and close the connection. */ static void timeout_handler(void *data) { + + bool close_all_connections = false; + + /* + timeout_hanlder will start after 30 seconds from start of tincd + hold information about the elapsed time since last time the handler + has been run + */ + long sleep_time = now.tv_sec - last_periodic_run_time.tv_sec; + /* + It seems that finding sane default value is harder than expected + Since we send every second a UDP packet to make holepunching work + And default UDP state expire on firewalls is between 15-30 seconds + we drop all connections after 60 Seconds - UDPDiscoveryTimeout=30 + by default + */ + if (sleep_time > 2 * udp_discovery_timeout) { + logger(DEBUG_ALWAYS, LOG_ERR, "Awaking from dead after %ld seconds of sleep", sleep_time); + /* + Do not send any packets to tinc after we wake up. + The other node probably closed our connection but we still + are holding context information to them. This may happen on + laptops or any other hardware which can be suspended for some time. + Sending any data to node that wasn't expecting it will produce + annoying and misleading errors on the other side about failed signature + verification and or about missing sptps context + */ + close_all_connections = true; + } + last_periodic_run_time = now; + for list_each(connection_t, c, connection_list) { if(c->status.control) continue; + if(close_all_connections) { + logger(DEBUG_ALWAYS, LOG_ERR, "Forcing connection close after sleep time %s (%s)", c->name, c->hostname); + terminate_connection(c, c->edge); + continue; + } + if(c->last_ping_time + pingtimeout <= now.tv_sec) { if(c->edge) { try_tx(c->node, false); @@ -457,6 +495,7 @@ void retry(void) { this is where it all happens... */ int main_loop(void) { + last_periodic_run_time = now; timeout_add(&pingtimer, timeout_handler, &pingtimer, &(struct timeval){pingtimeout, rand() % 100000}); timeout_add(&periodictimer, periodic_handler, &periodictimer, &(struct timeval){0, 0});