#define OPTION_CLAMP_MSS 0x0008
#define OPTION_VERSION(x) ((x) >> 24) /* Top 8 bits are for protocol minor version */
-typedef struct connection_status_t {
- uint32_t pinged: 1; /* sent ping */
- uint32_t unused_active: 1;
- uint32_t connecting: 1; /* 1 if we are waiting for a non-blocking connect() to finish */
- uint32_t unused_termreq: 1; /* the termination of this connection was requested */
- uint32_t remove_unused: 1; /* Set to 1 if you want this connection removed */
- uint32_t timeout_unused: 1; /* 1 if gotten timeout */
- uint32_t encryptout: 1; /* 1 if we can encrypt outgoing traffic */
- uint32_t decryptin: 1; /* 1 if we have to decrypt incoming traffic */
- uint32_t mst: 1; /* 1 if this connection is part of a minimum spanning tree */
- uint32_t control: 1; /* 1 if this is a control connection */
- uint32_t pcap: 1; /* 1 if this is a control connection requesting packet capture */
- uint32_t log: 1; /* 1 if this is a control connection requesting log dump */
- uint32_t invitation: 1; /* 1 if this is an invitation */
- uint32_t invitation_used: 1; /* 1 if the invitation has been consumed */
- uint32_t tarpit: 1; /* 1 if the connection should be added to the tarpit */
+typedef union connection_status_t {
+ struct {
+ bool pinged: 1; /* sent ping */
+ bool unused_active: 1;
+ bool connecting: 1; /* 1 if we are waiting for a non-blocking connect() to finish */
+ bool unused_termreq: 1; /* the termination of this connection was requested */
+ bool remove_unused: 1; /* Set to 1 if you want this connection removed */
+ bool timeout_unused: 1; /* 1 if gotten timeout */
+ bool encryptout: 1; /* 1 if we can encrypt outgoing traffic */
+ bool decryptin: 1; /* 1 if we have to decrypt incoming traffic */
+ bool mst: 1; /* 1 if this connection is part of a minimum spanning tree */
+ bool control: 1; /* 1 if this is a control connection */
+ bool pcap: 1; /* 1 if this is a control connection requesting packet capture */
+ bool log: 1; /* 1 if this is a control connection requesting log dump */
+ bool invitation: 1; /* 1 if this is an invitation */
+ bool invitation_used: 1; /* 1 if the invitation has been consumed */
+ bool tarpit: 1; /* 1 if the connection should be added to the tarpit */
+ };
+ uint32_t value;
} connection_status_t;
#include "ecdsa.h"
#include "event.h"
#include "subnet.h"
-typedef struct node_status_t {
- uint32_t unused_active: 1; /* 1 if active (not used for nodes) */
- uint32_t validkey: 1; /* 1 if we currently have a valid key for him */
- uint32_t waitingforkey: 1; /* 1 if we already sent out a request */
- uint32_t visited: 1; /* 1 if this node has been visited by one of the graph algorithms */
- uint32_t reachable: 1; /* 1 if this node is reachable in the graph */
- uint32_t indirect: 1; /* 1 if this node is not directly reachable by us */
- uint32_t sptps: 1; /* 1 if this node supports SPTPS */
- uint32_t udp_confirmed: 1; /* 1 if the address is one that we received UDP traffic on */
- uint32_t send_locally: 1; /* 1 if the next UDP packet should be sent on the local network */
- uint32_t udppacket: 1; /* 1 if the most recently received packet was UDP */
- uint32_t validkey_in: 1; /* 1 if we have sent a valid key to him */
- uint32_t has_address: 1; /* 1 if we know an external address for this node */
- uint32_t ping_sent: 1; /* 1 if we sent a UDP probe but haven't received the reply yet */
+typedef union node_status_t {
+ struct {
+ bool unused_active: 1; /* 1 if active (not used for nodes) */
+ bool validkey: 1; /* 1 if we currently have a valid key for him */
+ bool waitingforkey: 1; /* 1 if we already sent out a request */
+ bool visited: 1; /* 1 if this node has been visited by one of the graph algorithms */
+ bool reachable: 1; /* 1 if this node is reachable in the graph */
+ bool indirect: 1; /* 1 if this node is not directly reachable by us */
+ bool sptps: 1; /* 1 if this node supports SPTPS */
+ bool udp_confirmed: 1; /* 1 if the address is one that we received UDP traffic on */
+ bool send_locally: 1; /* 1 if the next UDP packet should be sent on the local network */
+ bool udppacket: 1; /* 1 if the most recently received packet was UDP */
+ bool validkey_in: 1; /* 1 if we have sent a valid key to him */
+ bool has_address: 1; /* 1 if we know an external address for this node */
+ bool ping_sent: 1; /* 1 if we sent a UDP probe but haven't received the reply yet */
+ };
+ uint32_t value;
} node_status_t;
typedef struct node_t {